WRACK FACILITY / EQUIPMENT RECOGNITION
PICKUP INTEL
Read the arena at combat speed. Run through a pickup to collect it.01 VITAL SYSTEMS
- GOLD CROSS+25 HEALTH
- MEGA CROSS+100 HEALTH
- RED ARMOR SHARD+5 ARMOR
- YELLOW ARMOR+50 ARMOR
- RED HEAVY ARMOR+100 ARMOR
02 AMMUNITION ID
- YELLOW PACKMACHINEGUN BULLETS
- ORANGE PACKSHOTGUN SHELLS
- RED PACKROCKETS
- PURPLE PACKPLASMA CELLS
- GREEN PACKSGRENADES + RAIL SLUGS
03 ARENA RULES
- WEAPON LOAD
- 20 ROUNDS SHOTGUN · GRENADE · ROCKET · RAIL
- PLASMA LOAD
- 100 CELLS PLASMA-GUN PICKUP
- WEAPON RESPAWN
- 5 SEC FFA 15 SEC 5V5 TDM
- QUAD DAMAGE
- 30 SECONDS PURPLE POWER-UP · MAXIMUM OUTPUT
DEPLOYING
WRACK
FACILITY
Preparing combat systems
0%Preparing arena
MODE5V5 TDM
BLUE SQUAD0
:
0RED FORCE
POSITION1/ 6
TIME REMAINING6:00
KILLS0
DEATHS0
SCORE0
Combat link established.
WASD MOVE · MOUSE AIM/FIRE · PICK UP WEAPONS AND ARMOR
CLICK ARENACAPTURE MOUSE · AIM · FIRE
ARENA 01 · FINAL REPORT
VICTORYMATCH COMPLETE
FIELD CALL SIGNRIFT RUNNER
FINAL SCORE0
PERSONAL BEST0FIRST RUN
MODETDM
POSITION1
ELIMINATIONS0
DEATHS0
EFFICIENCY0.00
BLUE0
RED0